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Joined 22 days ago
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Cake day: July 3rd, 2025

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  • It was AUR. The way AUR works is that there is a PKGBUILD file that tells pacman how to compile a package from scratch. It can be created in a way where nothing gets compiled, only precompiled binary is downloaded (like from github releases). So it was not a package in purely Arch sense. With those PKGBUILDs out from AUR, malicious binaries only sit on their github, or wherever those were hosted, and are not reachable via alternative package managers (pacman, the official one, doesn’t offer AUR at all)







  • Ok, I think I can report now

    While disabling it did help some (no freezes when playing solo), once I partied up the problem came back.

    I kept the experimental “conserve one thread for system”, lowered all graphics settings, set fps limit, disabled hardware rendering in Steam and I could play whole session in one launch.

    When I was getting the freezes, I did not observe some temp going too high in Mango HUD but it seems it might have been some thermal spiking. For these specs the settings should be lowered for playing in a party and disabling steam overlay and steam hardware rendering can help squeeze more out of the hardware