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laradev@programming.dev to Programming@programming.dev ·
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2 个月前

I quit my job to make my own game. Toll Booth Simulator

programming.dev

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I quit my job to make my own game. Toll Booth Simulator

programming.dev

laradev@programming.dev to Programming@programming.dev ·
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2 个月前
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I would like to get your feedbacks. How does it look? Add it to your wishlist to support me on this journey. Here is the steam link: https://store.steampowered.com/app/3896300/Toll_Booth_Simulator_Schedule_of_Chaos/

  • 6nk06@sh.itjust.works
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    2 个月前

    Don’t make it Windows-only, it’s annoying.

    • swab148@lemmy.dbzer0.com
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      2 个月前

      Idk, if it works well enough with Proton, it’s probably fine targeting Windows. I’ve heard it said, “Windows is Linux’s best gaming API”

      • Tanoh@lemmy.world
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        2 个月前

        If it is made in godot or unity (unsure about unreal an others), it would be quite impressive to make it unable to compile on linux. It should be as easy as just chosing another release target.

        • laradev@programming.devOP
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          2 个月前

          I will do linux

          • da_cow (she/her)@feddit.org
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            2 个月前

            Based

          • Geose@lemmy.world
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            2 个月前

            Take this as a commitment, I will buy it.

        • slst@lemmy.blahaj.zone
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          2 个月前

          Unrealndoes include linux export options, in fact you can even dev on unreal on linux

          • Tanoh@lemmy.world
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            2 个月前

            Makes sense, I just never used it so couldn’t say

    • laradev@programming.devOP
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      2 个月前

      What do yo use?

      • somerandomperson@lemmy.dbzer0.com
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        2 个月前

        All is fine for linux users if you don’t break proton, which is rare. Unless you’re doing something like kernel-level AC, windows-only APIs, etc. which you (very likely) won’t do.

        • laradev@programming.devOP
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          2 个月前

          Linux support added to steam.

          • Malasaur@sh.itjust.works
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            2 个月前

            Goated dev

      • 6nk06@sh.itjust.works
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        2 个月前

        Ubuntu.

    • Mikina@programming.dev
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      2 个月前

      Is it a problem anymore with proton?

      Or rather – is testing the game on Linux via proton sufficient, or do you actually look for native Linux builds?

      I’m honestly interested as a dev who recently released my game I worked on free time, and I decide to go the route of single Windows build + proton, since it makes the build and release process a little bit easier, since I have a custom CI/CD pipeline and adding a Linux support into it would take some time.

      And as someone who has a Linux as a daily driver and game only on Linux, having the game run on it was important to me, but I honestly didn’t see a reason why go with a native build and the additional trouble it would cause with testing - because now I can just test one windows build on my Linux desktop through proton, and be fairly sure that it runs OK on both.

    • allywilson@lemmy.ml
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      2 个月前

      Yep. I won’t be playing because of this.

      • laradev@programming.devOP
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        2 个月前

        Will do for linux Thanks! Please wishlist it to support me. https://store.steampowered.com/app/3896300/Toll_Booth_Simulator_Schedule_of_Chaos/

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