𝘋𝘪𝘳𝘬

Somewhere between Linux woes, gaming, open source, 3D printing, recreational coding, and occasional ranting.

🔗 Me, but elsewhere

🇬🇧 / 🇩🇪

  • 4 Posts
  • 207 Comments
Joined 2 years ago
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Cake day: June 9th, 2023

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  • It’s Markdown syntax. Single newlines are ignored so the text can be styled to be 80 characters wide for example but still have it rendered with another line length while two newlines result in a new paragraph. It’s not about “space efficiency”.

    To get a visible linebreak without creating a paragraph, add two spaces at the end of the line you want to break.

    hello↵
    ↵
    this is the first line␣␣↵
    this is the second line↵
    ↵
    more text here
    

    … results in this:


    hello

    this is the first line
    this is the second line

    more text here


    (Actual rendering depends on your renderer.)




  • “Making a game” involves many different subjects. Since were in a programming community I guess things like storytelling, worldbuilding, writing lore, writing characters or missions/quests, designing ingame or promotional art, etc. is ruled out.

    Depending on the game you want to work on, you should learn how to use the game’s engine. It’s always good to know C/C++ well, Lua is also pretty common for scripting. Game engines sometimes also come with their own scripting languages.

    You should also learn 3D modelling, 3D design, GLSL for shaders, etc. Even if modern engines cover a lot of this for you, it’s always good to know what’s actually happen, so you can properly track down errors.

    i cant really make out a different between the definitions of coding and programming, what is the difference if any?

    How I see it: All programming is coding, but not all coding is programming. Writing markup (like HTML) or style definitions (CSS) in my world count as coding, too, but not as programming. I’d also say that writing code in any scripting language is not programming but coding. Whenever the code is meant to be compiled into a standalone binary – a program – it’s programming.



  • New users are expected to keep copying and pasting commands from their browsers to their terminal which compromises some Linux security defenses.

    To me, this is the worst issue here.

    Even large Projects suggest things that are basically curl | sh – without even mentioning anything about how this could be problematic.

    New user are “trained” doing this.

    Every project suggesting it should be not only opposed but actively fought against until they change this bullshit.



  • depending on how you look

    … and even more where you cross the border. If I want to go (like in “just walk there”) from Poland to Germany, I could use this bridge for example:

    It’s really just an ordinary bridge across a river, no border patrol, no ID check, nothing. Just walk from one country into another.

    Or if I want to cross the border from Germany to France, I could just use that publicly accessible hiking path:

    (Seen from French side, the barrier where the people sit is the whole border crossing point.) And this bridge with a view brings you from France to Spain.

    Except border check points you’ll find luxury housing on French side and commercial buildings (stores and some warehouses) on Spain side.

    At no point in that imaginary journey (now that I think about it, this would make a great road trip with hiking parts) you need your ID card when you travel to another country.

    Long story short: It’s really easy to cross borders in the EU.


  • I live in the EU and thus I can travel pretty far away without having to ever show my ID card. Maybe it’s just personal experience but whenever I had to show it, no-one cared about it wasn’t valid anymore.

    Another trick is acting stupid: “Oh, thank you! I didn’t notice! When would a normal person check that, eh? 🙂 … Right on next Monday I’ll going to renew it!” and then hasta la vista, we won’t meet ever again anyways.

    The next time I have to renew it, is in 2031. I guess I won’t renew it till 2040.










  • Lesson learned, I guess 🙂 here’s some more:

    At what temperature a material loses its permanent magnetic properties is called the Curie temperature. For Neodymium magnets this temperature is around 310–400°C (ca. 590–752°F). So if the heat is below that, you’re mostly safe.

    Maybe look into how to design/modify a part and how you can pause your print a at a specific layer height so you can just drop in the magnets (use a drop of super glue to they won’t attach to the hot-end or make a test print with various diameters to find out the perfect width for press-fitting the magnets in) and then continue the print.

    This also results in nicer looking prints because the magnets are invisible. Depending on thickness above the magnets and strength of the magnets the result might be less strong, so ideally there are only very few layers of material covering the magnets.

    This is a very straightforward and in-depth video on how to do this in a good way:

    https://www.youtube.com/watch?v=wJgoH2Or03s